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From Pathfinder #149: Against the Scarlet Triad, which isn't enabled.

Build Connections

ACTION

You dedicate a day to making friends in high places, typically by inviting yourself to parties, performing small favors to be repaid later, and generally projecting an aura of confidence and capability. Attempt a DC 36 Crafting, DC 36 Diplomacy, DC 36 Performance, or appropriate Lore check. The result determines the impact of your efforts. If you have the Leverage Connections skill feat and roll a success, you get a critical success instead.


Critical Success For 1 month, you gain a +1 circumstance bonus to your skill checks to pursue the downtime activities listed here. You also earn a single favor that you can call in when you or an ally you're working with attempts a skill check for one of these downtime actions. That creature can roll twice and use the better result, after which the favor is considered repaid; calling in the favor is a fortune effect.

Success For 1 week, you gain a +1 circumstance bonus to your skill checks for the downtime activities listed here.

Critical Failure A faux pas embarrasses you, and rumors recount the incident widely. For 3 days, you take a -1 circumstance penalty to skill checks for the downtime activities listed here.

Pathfinder #149: Against the Scarlet TriadOGL