pf2e.fyi
From Pathfinder #146: Cult of Cinders, which isn't enabled.

Build Training Facility

ACTION

Requirements expert in the skill listed below or hired trainer; organized specialists

Pick a room in Citadel Altaerein to serve as a training area for a single character class (you can have multiple training facilities, with each one devoted to a different class). Once complete, the training facility fills the role of a teacher when using the Retrain downtime activity for the chosen class, and reduces the time required to retrain a feat or skill increase by 2 days and the time required to retrain a class feature by 1 week. This upgrade takes 40 days of work.

Building the facility requires a DC 25 skill check using a skill depending on the class in question, as listed below. If a class lists multiple skills, the PC can choose whichever one they like (but they must be an expert in the chosen skill, as noted in the Requirements entry above).

  • Alchemist DC 25 Crafting
  • Barbarian DC 25 Athletics
  • Bard DC 25 Occultism or DC 25 Performance
  • Champion DC 25 Religion
  • Cleric DC 25 Religion
  • Druid DC 25 Nature
  • Fighter DC 25 Acrobatics or DC 25 Athletics
  • Monk DC 25 Acrobatics or DC 25 Athletics
  • Ranger DC 25 Athletics, DC 25 Nature, or DC 25 Survival
  • Rogue DC 25 Acrobatics or DC 25 Thievery
  • Sorcerer DC 25 Arcana, DC 25 Nature, DC 25 Occultism, or DC 25 Religion
  • Wizard DC 25 Arcana
Pathfinder #146: Cult of CindersOGL