Escape Mum's Embrace
ACTIONYou spend a minute attempting to escape from Danrasteian's device even as the contraption works to tighten its bindings and twist you into increasingly uncomfortable positions. Attempt a DC 24 Thievery check to manipulate connectors and fasteners on the device to degrade their hold, a DC 25 Acrobatics check to contort yourself into a more advantageous position, a DC 26 Athletics check to tug at the bindings and loosen their grip, or a DC 29 Reflex save to simply wriggle and stretch in an attempt to squirm free, with the following results. (Any bonus that applies to any attempt to Escape applies to these checks.) Once you earn 3 Freedom Points, you escape!
Critical Success You make significant progress toward escaping and earn 2 Freedom Points.
Success You're on the way to escaping and earn 1 Freedom Point.
Failure You fail to make any progress toward escaping and take 2d8 bludgeoning damage from being twisted up.
Critical Failure As failure, but 4d8 bludgeoning damage. In addition, you must attempt a DC 24 Fortitude save to resist having your Drained condition value increase by 1 as your bones begin to break and your joints start to dislocate.