Fire the Cannons! (5-6)
ACTION 2 actions
You help the Unsinkable's crew to fire the ship's cannons at the manifestation of Qxal. The cannons can fire either cannonballs or harpoons at a range of 100 feet. Attempt an attack roll with a +17 bonus against the manifestation.
Critical Success As a success, but the manifestation takes double damage. If hit by a harpoon, the manifestation is pulled 30 feet toward the Unsinkable.
Success The manifestation takes 4d8+7 bludgeoning damage if hit by a cannonball or takes 2d8+3 piercing damage and is pulled 15 feet toward the Unsinkable if hit by a harpoon.
Failure The attack deals no damage.
Critical Failure The attack deals no damage and the cannon can't be fired again on the next round.
Pathfinder Society Scenario #1-17: The Perennial Crown Part 2, The Thorned MonarchOGL