Kick Dust
ACTION 1 action
You're standing in an area with ample loose soil.
By scooping and kicking with your foot, you launch a cloud of dust into an adjacent space. Attempt a DC 15 Acrobatics or DC 15 Athletics check. The size of the cloud depends on your check result.
Critical Success The cloud fills a 15-foot cone. Creatures in the cone are covered in dust for 2 rounds, and dust-covered creatures are Concealed rather than Invisible. As an action, a creature can attempt a DC 15 Reflex save to shake off the dust.
Success As critical success, but the cloud fills a 10-foot cone.
Failure You kick an insignificant amount of dust.
Critical Failure You misjudge your kick, causing you to stumble and become Off-Guard until the beginning of your next turn.
Pathfinder #193: Mantle of GoldOGL