Position the Hunters
ACTIONWith the target game animals located, you must move to an advantageous position without startling the prey. Attempt a Stealth check.
- Against an impressive and dangerous find: DC 25 Stealth
- Against standard game: DC 20 Stealth
- Against river turtles, bats, and lesser game: DC 15 Stealth
Critical Success The animals have no indication that they are in danger, and you gain a +2 circumstance bonus to rolls made during the hunting phase.
Success You position yourself well and take no penalty when Hunting.
Failure Your loud and clumsy movements alert the animals to your presence, and you take a -2 circumstance penalty to rolls made during the hunting phase.
Critical Failure You stumble loudly and startle the majority of the animals, which escape and leave the party with very few animals to catch. The party loses 2 IP.
Pathfinder #146: Cult of CindersOGL