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Flexible Spellcaster (Class Archetype)

ARCHETYPE

You've learned how to cast spells flexibly, blending the best elements of spontaneous and prepared spellcasting at the cost of casting fewer spells each day.

Restricted Spell Slots

When applying this archetype to a class that grants additional spell slots with restrictions, such as the specialist wizard's specialist school spells or the cleric's divine font, you still gain those additional slots, but they work as normal for your class, and they don't add more spells to your spell collection. A healing font grants you additional spell slots to cast heal spells of the highest rank you can cast, but doesn't add heal to your spell collection. A harming font does the same for the harm spell. As a specialist wizard, you prepare one spell per level from your specialty school, which also aren't added to your spell collection.

Flexible Spell Preparation 1st

You now have four cantrips per day instead of three. At 4th level, you have five cantrips per day instead of four.

Flexible Spellcaster (Class Archetype)

Heightening Spells

Once you gain 2nd-rank spells, you can heighten any spell in your spell collection to any level you can cast, similar to a spontaneous spellcaster's signature spells. The only restriction is that you must select at least one 1st-rank spell for your collection each time you prepare, ensuring that you can use all your spell slots each day.

Adjudicating Class Feats and Features

Some of your class feats or features might rely on the fact that you prepare spells in spell slots. While some class feats might no longer work or be necessary with the flexible spellcaster archetype, in many cases you can make a simple replacement and continue using the class feat. The following class feats simply require replacing "a spell you have prepared" or "a prepared spell" for "a spell in your collection" or "a spell slot." For example, in Counterspell, you'd replace "a spell you have prepared" in the trigger for "a spell in your collection" and "expend a prepared spell" for "expend a spell slot." Similarly, in Arcane Bond, you'd replace "cast one spell you prepared today and already cast" with "cast one spell in your collection you've already cast today."

The Counterspell and Leyline Conduit feats in the Core Rulebook need these substitutions, as does Form Retention from the Advanced Player's Guide. Spell Mastery provides additional restricted spells, like divine font or specialist spells; you can take it, but it doesn't add to your collection and works like normal prepared spells.

Disallowed Feats

The following feats from the Core Rulebook aren't available for a flexible spellcaster: Call of the Wild, Clever Counterspell, Infinite Possibilities, Reprepare Spell, and Spell Combination. The disallowed feats from the Advanced Player's Guide are as follows: Elemental Summons, Miraculous Possibility, Rites of Convocation, and Rites of Transfiguration.


Flexible Spellcaster Spells Per Day

Your Level

Cantrips

1st

2nd

3rd

4th

5th

6th

7th

8th

9th

10th

1

3

2

-

-

-

-

-

-

-

-

-

2

4

2

-

-

-

-

-

-

-

-

-

3

4

2

2

-

-

-

-

-

-

-

-

4

5

2

2

-

-

-

-

-

-

-

-

5

5

2

2

2

-

-

-

-

-

-

-

6

5

2

2

2

-

-

-

-

-

-

-

7

5

2

2

2

2

-

-

-

-

-

-

8

5

2

2

2

2

-

-

-

-

-

-

9

5

2

2

2

2

2

-

-

-

-

-

10

5

2

2

2

2

2

-

-

-

-

-

11

5

2

2

2

2

2

2

-

-

-

-

12

5

2

2

2

2

2

2

-

-

-

-

13

5

2

2

2

2

2

2

2

-

-

-

14

5

2

2

2

2

2

2

2

-

-

-

15

5

2

2

2

2

2

2

2

2

-

-

16

5

2

2

2

2

2

2

2

2

-

-

17

5

2

2

2

2

2

2

2

2

2

-

18

5

2

2

2

2

2

2

2

2

2

-

19

5

2

2

2

2

2

2

2

2

2

*

20

5

2

2

2

2

2

2

2

2

2

*

* Your class most likely has a class feature that gives you a single 10th rank spell that works a bit differently from other slots. If so, flexible spellcaster doesn't change the way that spell works.

Pathfinder Secrets of Magic