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From Pathfinder Society Scenario #5-11: The Hidden Current, which isn't enabled.

287'S Powerful Ghost

CREATURE 11
Perception +19; darkvision
Languages Common, Elven, Necril
Skills Arcana +24, Deception +24, Diplomacy +24, Ghost Lore +22, Religion +20
Str -5, Dex +3, Con +0, Int +6, Wis +3, Cha +6

AC 27; Fort +16, Ref +19, Will +22
HP 145, void healing, rejuvenation; Immunities bleed, death effects, disease, paralyzed, poison, precision, unconscious; Resistances all damage 10 (except force, ghost touch, or vitality; double resistance vs. non-magical)
Living Visage

While she has more than 30 HP, 287's appears to be a living creature. She has an automatic result of 34 on Deception checks and DCs to conceal her undead status and can Feed on the Living covertly.

Rejuvenation (divine)

When destroyed, 287's ghost re-forms after 2d4 days in her room at the Tsevel Center, fully healed. She can be only be permanently destroyed if her name is returned to her while conscious, or if the journal bearing her number is destroyed and its ashes are removed from the Tsevel Center.

Void Healing

A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.


Speed fly 25 feet
Melee Ghostly Hand +23 (agile, finesse, magical), Damage 2d8+14 void
Arcane Innate Spells DC 25, attack +21; 3rd Blindness, Dispel Magic; 2nd Telekinetic Maneuver; 1st Enfeeble; Cantrips (6th) Detect Magic, Ghost Sound, Prestidigitation, Telekinetic Hand
Feed on the Living (divine, void)

287's ghost touches a creature in reach. If the target is a living creature it takes damage from the ghost's ghostly hand with a DC 30 Fortitude save. If the ghost is in their living visage they can disguise Feed on the Living as a benign touch and delay the effects for 1 minute while keeping the target unaware of the effect. A creature can be affected by only one delayed Feed on the Living at a time and if the ghost loses their living visage during that minute the Feed on the Living is lost.


Critical Success The target's life energy overpowers the ghost. 287's ghost takes 5 vitality damage, and the target is unaffected.

Success The target takes half damage, and the ghost regains HP equal to the damage dealt.

Failure The target takes full damage and is Enfeebled 1 for 1 minute and the ghost regains HP equal to the damage dealt.

Critical Failure The target takes double damage and is Enfeebled 2 for 1 minute and the ghost regains HP equal to the damage dealt.

Frightful Moan (auditory, divine, emotion, fear, mental)

The ghost laments its fate, forcing each living creature within 30 feet to attempt a DC 30 Will save. On a failure, a creature becomes Frightened 2 (or Frightened 3 on a critical failure). On a success, a creature is temporarily immune to this ghost's frightful moan for 1 minute.

Ravenous Undoing

In each 24-hour period, 287's ghost must use Feed on the Living to consume 30 HP (any HP the ghost would gain count toward this total, even if the ghost has enough HP that they don't actually regain the full amount). If the ghost hasn't consumed enough HP, they mindlessly and recklessly feed on any living creature they come across until satiated.

Telekinetic Assault (divine)

The ghost cries out in pain and anguish as small objects and debris fly about in a 30-foot emanation. Creatures in this area take 6d6 bludgeoning damage, subject to a DC 30 basic Reflex save.

Pathfinder Society Scenario #5-11: The Hidden CurrentOGL