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From Pathfinder Gamemastery Guide, which isn't enabled.

Acolyte of Nethys

CREATURE 1

Underling clerics are still learning the tenets of their faith and answer to a superior priest. Their days are spent in devotion and learning, sequestered in temples.


Religions inspire devout individuals to uphold their tenets. Many of these devotees seek to bring respite and hope, but others have darker motives.


Perception +7
Languages Common
Skills Arcana +5, Crafting +5, Diplomacy +4, Occultism +5, Religion +7
Str +1, Dex +2, Con -1, Int +2, Wis +4, Cha +1

AC 15; Fort +2, Ref +5, Will +9
HP 16

Speed 25 feet
Melee Staff +4 (two hand d8), Damage 1d4+1 bludgeoning
Ranged Crossbow +5 (reload 1, range increment 120 feet), Damage 1d8 piercing
Divine Prepared Spells DC 17, attack +9; 1st Harm, Heal (×2), Magic Missile; Cantrips (1st) Chill Touch, Detect Magic, Light, Prestidigitation, Read Aura, Shield
Cleric Domain Spells DC 17, attack +9, 1 Focus Point; 1st Cry of Destruction
Pathfinder Gamemastery GuideOGL