Adolescent Sea Serpent
CREATURE 3 +9; darkvision
Acrobatics +7, Athletics +8 (+10 to swim), Stealth +10
Str +5, Dex +1, Con +3, Int -4, Wis +1, Cha +0
AC 18; Fort +10, Ref +5, Will +5
HP 44
20 feet, swim 40 feet
Melee Jaws +12 (reach 10, unarmed), Damage 1d8+6 piercing
Ranged Waterspout +10 (brutal, water, range increment 30 feet), Damage plus Adolescent Sea Serpent Algae
Adolescent Sea Serpent Algae (incapacitation, poison)
The water in the ballast organs around the sea serpent's neck is full of psychotropic algae.
Saving throw DC 20 Fortitude
Maximum duration 3 rounds
Confused and, if flying, spends its first action each turn to descend 20 feet (1 round)
Constrict
1d4+6 bludgeoning damage, no listed Fortitude save
The monster deals the listed amount of damage to any number of creatures Grabbed or Restrained by it. Each of those creatures can attempt a basic Fortitude save with the listed DC.
Spine Rake (attack, move)
Pathfinder Society Quest #3: Grehunde's GorgetOGL