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From Pathfinder #152: Legacy of the Lost God, which isn't enabled.

Adrivallo

CREATURE 10

Male satyr sideshow barker

Perception +16; low-light vision
Languages Common, Fey
Skills Athletics +16, Circus Lore +16, Deception +21, Diplomacy +21, Intimidation +19, Nature +16, Performance +21, Stealth +19, Thievery +16
Str +3, Dex +5, Con +1, Int +1, Wis +2, Cha +7
Items Dagger, Musical Instrument (Panpipes), Sylvan Wineskin, Keys
Sylvan Wine (mental, primal)

Adrivallo's wineskin magically enchants any alcohol inside.

With an Interact action, a living creature can imbibe the alcohol and gain a +1 item bonus to Will saves and a +3 item bonus to Will saves against fear effects for the following hour. When the wineskin is removed from a satyr's person, the magic remains only until the wine spoils. The wineskin holds up to eight drafts of wine.

Effect: Sylvan Wine


AC 28; Fort +18, Ref +17, Will +14
HP 210; Weaknesses cold iron 10
Nimble Dodge
Trigger Adrivallo is targeted with a melee or ranged attack by an attacker he can see

Effect Adrivallo gains a +2 circumstance bonus to AC against the triggering attack.

Speed 35 feet
Melee Dagger +23 (agile, finesse, versatile s), Damage 1d4+11 piercing
Melee Dagger +23 (agile, thrown 10, versatile s), Damage 1d4+11 piercing
Primal Innate Spells DC 29, attack +21; 4th Suggestion, Charm, Fear, Sleep; Cantrips (5th) Dirge of Doom, Triple Time, Dancing Lights, Ghost Sound, Inspire Competence, Inspire Courage
Fleet Performer

When Adrivallo Plays the Pipes to cast a spell, he can Step or Stride as part of the activity.

Play the Pipes (auditory, primal)
Requirements Adrivallo is holding a musical instrument

Effect The satyr plays a melody on his instrument to cast Charm, Fear, Sleep, or Suggestion without expending the spell slot and using his music in place of providing the spell's component actions. The spell gains the auditory trait and targets all creatures in a 60-foot emanation instead of its usual targets.

A creature that succeeds at its Will save against any spell cast using this ability is then temporarily immune to spells played from Adrivallo's pipes for 1 minute.

Satyrs are immune to this music.

Pathfinder #152: Legacy of the Lost GodOGL