Aiuvarin Elementalist
CREATURE 2Commonly referred to as half-elves, aiuvarins often have trouble fitting into society. This can lead to many aiuvarins diverting their full attention towards their own personal pursuits, such as studying spellcasting.
Elves are mysterious and intelligent, and graceful and cunning in battle.
+11; low-light vision
Common, Elven
Acrobatics +7, Arcana +8, Athletics +5, Deception +4, Elemental Lore +8, Nature +6, Stealth +7
Str +1, Dex +3, Con +0, Int +4, Wis +2, Cha +0
AC 17; Fort +5, Ref +11, Will +8
HP 20
30 feet
Melee Dagger +9 (agile, finesse, versatile s), Damage 1d4+3 piercing
Melee Dagger +9 (agile, thrown 10, versatile s), Damage 1d4+3 piercing
Arcane Prepared Spells DC 18, attack +10; 1st Gentle Landing, Gust of Wind, Illusory Disguise, Thunderstrike; Cantrips (1st) Detect Magic, Electric Arc, Light, Message, Shield
Elemental Field (arcane, concentrate, electricity)
The elementalist unleashes powerful static electricity in a 20-foot emanation that lasts for 1 minute. All squares in the area become hazardous terrain for other creatures. A creature takes 1 electricity damage each time it moves into one of these squares. While in the area, creatures take a –1 status penalty to saves against electricity spells.
Effect: Elemental Field
Elf Step
The elementalist Steps twice.
Pathfinder Monster CoreORC