Alchemy-Gorged Giant Leech
CREATURE 1Variant giant leech
+3; tremorsense (imprecise) 30 feet
Athletics +6, Stealth +5
Str +4, Dex +1, Con +3, Int -5, Wis +1, Cha -5
Tremorsense (Imprecise) 30 feet
Tremorsense allows a monster to feel the vibrations through a solid surface caused by movement. It is an imprecise sense with a limited range (listed in the ability). Tremorsense functions only if the monster is on the same surface as the subject, and only if the subject is moving along (or burrowing through) the surface.
AC 15; Fort +7, Ref +5, Will +3
HP 22; Weaknesses salt 5
15 feet, swim 30 feet
Melee Mouth +8, Damage 1d4+4 piercing plus Grab
Blood Drain
The giant leech has a creature Grabbed or Restrained
Grab
The monster's last action was a successful Strike that lists Grab in its damage entry, or the monster has a creature Grabbed or Restrained
The monster can instead use Grab and choose one creature it's grabbing or restraining with an appendage that has Grab to automatically extend that condition to the end of the monster's next turn.
Pathfinder Bounty #17: Sodden StoriesOGL