pf2e.fyi
From Pathfinder Society Scenario #6-16: The Heart of the City, which isn't enabled.

Amriya

CREATURE 7
Perception +16
Languages Chthonian, Common, Elven
Skills Arcana +17, Demon Lore +17, Diplomacy +11 (+13 with demons), Occultism +15, Religion +13
Str +3, Dex +2, Con +4, Int +6, Wis +5, Cha +2

AC 22; Fort +14, Ref +12, Will +16
HP 100

Speed 25 feet
Melee Rotcarver +17 (magical), Damage 1d10+9 piercing plus 1d8 void
Melee Fist +16 (agile, nonlethal, unarmed), Damage 1d4+9 bludgeoning
Bog Rot (curse, disease, divine, void)

This affliction can't be reduced below stage 1, nor can the damage from it be healed, until it's successfully treated with remove curse or a similar effect; the affliction can then be removed as normal for a disease. A creature killed by bog rot melts into a noxious sludge and can't be resurrected except by a 7th-rank Resurrect ritual or similar magic

Saving Throw DC 21 Fortitude
Stage 1 carrier with no ill effect (1 minute)
Stage 2 3d6 void damage and Clumsy 1 (1 day)
Deskari's Rage

Amriya tightens hir group on Rotcarver and attempts a powerful Strike against hir enemy. On a success, ze deals an additional 1d10 piercing damage.

Rot and Ruin

Amriya's mouth opens, spewing forth a vapor that triggers rot and decay. All creatures within a 20-foot emanation must attempt a DC 25 basic Fortitude saving throw or take 3d12 void damage. On a critical failure, creatures are Sickened 1 for 1 minute.

Pathfinder Society Scenario #6-16: The Heart of the CityORC