Ancient Rivener
CREATURE 14Ikeshtis who eschew their society are exiled and quickly devolve into violent creatures known as riveners.
Ikeshtis are reptilian humanoids native to Akiton's wastelands. Smaller than Golarion's iruxi, ikeshtis organize around distinct societal roles.
+25
Ikeshti; can speak and understand only simple words
Athletics +28, Intimidation +22, Stealth +25, Survival +24
Str +8, Dex +5, Con +5, Int -3, Wis +4, Cha +0
Violent Instincts
An ancient rivener attacks the nearest creature when Confused instead of any other effect, and ignores magical commands compelling them to do anything other than attack.
AC 35; Fort +27, Ref +25, Will +22
HP 280; Resistances cold 15, fire 15, mental 15
Ferocity
The monster is reduced to 0 HP.
The monster avoids being knocked out and remains at 1 HP, but its Wounded value increases by 1. When it is Wounded 3, it can no longer use this ability
30 feet
Melee Jaws +29 (reach 10, unarmed), Damage 3d8+14 piercing plus 2d8 bleed
Melee Claw +29 (agile, unarmed), Damage 3d8+14 slashing
Slaughter Tackle
Squirt Blood
once per day
The ancient rivener squirts blood from one of their eyes at a target within 30 feet. The target must attempt a DC 18 Fortitude save or become Sickened 1 (Sickened 2 on a critical failure).
Pathfinder #173: Doorway to the Red StarOGL