Aoyin
CREATURE 10An aoyin resembles an ox with a pale body, four horns, and hair as coarse as straw. Although this large, solitary beast bears a slight resemblance to the common draft ox, it's a highly aggressive and territorial carnivore who stalks and devours its prey. An aoyin dwells high in the mountains, rarely being seen by common folk. However, during lean winters, an aoyin might descend from its mountain home in search of food, resulting in gruesome encounters with nearby settlements. It's believed that a single aoyin can decimate the population of an entire village, only to retreat into the nearby mountains once it has satiated its hunger. An aoyin, even a herd of the creatures, is primarily driven by hunger and other natural urges. Outside of its natural habitat, an aoyin might occasionally be kept by those who revel in bloodlust. Even with magical control, a captive aoyin is more likely to turn on its handlers than obey commands. As an uncontrolled weapon, however, a hungry aoyin poses a terrible threat to most communities. Tales in certain isolated areas claim that the growling call of an aoyin can drive those unlucky enough to hear it into a frenzy of hunger and violence. Villages will be found consumed by infighting without any sign of an aoyin even entering its borders. Although it's possible a powerful variant of this creature might possess this ability, most of these stories are inspired by the terrible magic available to those who understand the aoyin's secrets and are spread when villages collapse through magic compulsions or mundane infighting.
Scent involves sensing creatures or objects by smell, and is usually a vague sense. The range is listed in the ability, and it functions only if the creature or object being detected emits an aroma (for instance, incorporeal creatures usually do not exude an aroma).
If a creature emits a heavy aroma or is upwind, the GM can double or even triple the range of scent abilities used to detect that creature, and the GM can reduce the range if a creature is downwind.
An aoyin can detect exposed blood as a precise sense at the listed range, including from creatures taking persistent bleed damage.
The monster can see in dim light as though it were bright light, so it ignores the Concealed condition due to dim light.
An aoyin isn't impeded by difficult terrain caused by snow or mountainous terrain, nor does it need to Balance to move over uneven ground created by those conditions.
Medium, Hoof, DC 29 basic Reflex
The monster Strides up to double its Speed and can move through the spaces of creatures of the listed size, Trampling each creature whose space it enters. The monster can attempt to Trample the same creature only once in a single use of Trample. The monster deals the damage of the listed Strike, but trampled creatures can attempt a basic Reflex save at the listed DC (no damage on a critical success, half damage on a success, double damage on a critical failure).