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From Pathfinder #190: The Choosing, which isn't enabled.

Arodeth

CREATURE 14

Female human magus

Perception +22
Languages Common, Draconic, Thassilonian
Skills Acrobatics +25, Arcana +25, Diplomacy +24, Fortune-Telling Lore +27, Intimidation +24, Occultism +27, Society +25
Str +1, Dex +5, Con +1, Int +5, Wis +2, Cha +4

AC 35; Fort +20, Ref +24, Will +23
HP 255
Fated to Fail (misfortune)
Trigger A creature adjacent to Arodeth rolls a hit or critical hit with a melee Strike

Effect Arodeth attempts a Fortune-Telling Lore check against the triggering creature's Will DC. On a success, the attack is reduced by one degree of success (from a hit to a miss, or a critical hit to a hit).

Speed 25 feet
Melee Staff +27 (agile, finesse, magical, two hand d8), Damage 2d6+7 bludgeoning
Arcane Prepared Spells DC 34, attack +26; 7th Dispel Magic, Prismatic Spray; 6th Chain Lightning, Disintegrate; 5th Blink, Slow; Cantrips (7th) Chill Touch, Daze, Electric Arc, Prestidigitation, Produce Flame
Arcane Focus Spells DC 34, attack +26, 2 Focus Points; 7th Runic Impression, Spinning Staff
Rituals 7th Legend Lore
Arcane Cascade (concentrate, stance)

Lady Arodeth can enter this stance only if her most recent action was to Cast a Spell or make a Spellstrike, but she can remain in the stance even if she no longer meets the requirements


Effect While in this stance, Arodeth can Interact or Release to change her grip on her staff as a free action when she Strikes with the staff, including Strikes made in a Spellstrike. This happens before she rolls her attack roll. She can also Interact to change her grip on the staff as a free action triggered at the end of her turn.
Spellstrike

Arodeth channels a spell into a melee Strike to deliver a charged attack. She casts Void Warp, Disintegrate, or Ignition. The effects of the spell don't occur immediately but are imbued into her attack instead. Arodeth makes a staff Strike, which gains the arcane trait. The spell is coupled with the attack, using Arodeth's attack roll to determine the effects of both the Strike and the spell. This counts as two attacks for her multiple attack penalty, but the penalty isn't applied until after she has completed the Spellstrike. After using Spellstrike, she can't do so again until she recharges this ability as a single action, which has the concentrate trait. She also recharges her Spellstrike when she casts Runic Impression or Spinning Staff.

Twisting Tree

The staff is perhaps one of the simplest of weapons, but this simplicity belies its elegance and versatility. To Arodeth, a staff is casting implement and martial weapon alike-the foundation of a fighting style.

While Arodeth wields a staff in one hand, the staff adjusts in shape and weight, gaining the agile trait and increasing its damage die size to 1d6. While she wields a staff in both hands, it lengthens, twists, and reshapes, gaining the parry, reach, and trip traits. While she is in Arcane Cascade stance, she can Interact or Release to change your grip on the weapon as a free action when you Strike with your staff, including Strikes made in a Spellstrike. This happens before she rolls her attack roll. She can also Interact to change her grip on the staff as a free action triggered at the end of her turn.

Arodeth's unique fighting style also allows her to add the finesse trait to any staff she wields in combat.

Pathfinder #190: The ChoosingOGL