Ash Archer
CREATURE 5 +15; low-light vision
Chthonian
Acrobatics +11, Athletics +13, Nature +9, Stealth +13, Survival +9
Str +4, Dex +4, Con +1, Int -1, Wis +2, Cha +0
AC 22; Fort +10, Ref +13, Will +9
HP 78; Resistances fire 5
25 feet
Melee Battle Axe +15, Damage 1d8+6 slashing
Melee Claw +15 (agile, unarmed), Damage 1d4+6 slashing
Ranged Composite Longbow +15 (deadly d10, propulsive, reload 0, volley 30, range increment 100 feet), Damage 1d8+6 piercing
Hunt Prey (concentrate)
The ash archer designates a single creature they can see and hear, or one they're Tracking, as their prey. The archer gains a +2 circumstance bonus to Perception checks to Seek the prey and to Survival checks to Track the prey.
The first time the archer hits the designated prey in a round, they deal an additional 1d8 precision damage. The archer also ignores the penalty for making ranged attacks within their second range increment.
These effects last until the archer uses Hunt Prey again.
Pathfinder Society Scenario #2-20: Breaking the Storm: Bastion in EmbersOGL