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From Pathfinder Society Special #3-98: Expedition Into Pallid Peril, which isn't enabled.

Aspis Agent

CREATURE 1
Perception +7
Languages Common
Skills Acrobatics +6, Deception +6, Stealth +8, Survival +3, Thievery +8
Str +2, Dex +4, Con +1, Int +1, Wis +0, Cha +1
Items Dagger, Thunderstone (Lesser), Bronze Aspis Consortium Badge

AC 16; Fort +6, Ref +10, Will +5
HP 18
Impress the Boss
Trigger An adjacent Aspis Consortium ally is targeted by a melee or ranged attack from an attacker the recruit can see

Effect The Aspis recruit rushes to block the blow. The ally gains a +2 circumstance bonus to AC against the triggering attack.

Speed 30 feet
Melee Dagger +7 (agile, thrown 10, versatile s), Damage 1d4+2 piercing
Melee Dagger +7 (agile, thrown 10, versatile s), Damage 1d4+2 piercing
Sneak Attack

The Aspis agent deals an extra 1d6 precision damage to Off-Guard creatures.

Pathfinder Society Special #3-98: Expedition Into Pallid PerilOGL