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From Pathfinder Society Special #3-98: Expedition Into Pallid Peril, which isn't enabled.

Aspis Enforcer

CREATURE 3
Perception +9
Languages Common, Mwangi
Skills Deception +10, Diplomacy +8, Performance +8, Stealth +10, Thievery +8
Str +2, Dex +3, Con +0, Int +1, Wis +2, Cha +3
Items Dagger (4), Elixir of Life (Minor), Bronze Aspis Consortium Badge

AC 19; Fort +7, Ref +10, Will +9
HP 45

Speed 25 feet
Melee Dagger +12 (agile, thrown 10, versatile s), Damage 1d4+6 piercing
Melee Dagger +12 (agile, thrown 10, versatile s), Damage 1d4+6 piercing
Prepare Fangs

The Aspis enforcer slices their palm with a dagger, and the blade glows as it absorbs some of their blood. The glow spreads to the daggers of the enforcer's Aspis allies. For 1 round, all daggers wielded by the enforcer and allies within 30 feet of them deal an additional 3 poison damage.

Effect: Prepare Fangs 3

Pathfinder Society Special #3-98: Expedition Into Pallid PerilOGL