Aspis Guard
CREATURE 5 +14; darkvision
Common, Dwarven, Mwangi
Aspis Consortium Lore +9, Athletics +15, Intimidation +10, Society +9, Survival +12
Str +4, Dex +1, Con +3, Int +0, Wis +3, Cha +1
AC 22; Fort +14, Ref +10, Will +12 (bravery)
HP 80
Attack of Opportunity
A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.
The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.
Bravery
When the guard rolls a success on a Will save against a fear effect, they get a critical success instead. In addition, any time they gain the Frightened condition, reduce its value by 1.
Shield Block
The monster has its shield raised and takes damage from a physical attack.
The monster snaps its shield into place to deflect a blow. The shield prevents the monster from taking an amount of damage up to the shield's Hardness. The monster and the shield each take any remaining damage, possibly breaking or destroying the shield.
20 feet; unburdened iron
Melee Battle Axe +16 (magical, sweep), Damage 2d8+8 slashing plus Powerful Swing
Melee Dagger +15 (agile, versatile s), Damage 1d4+8 piercing
Melee Dagger +12 (agile, thrown 10, versatile s), Damage 1d4+8 piercing
Ranged Crossbow +12 (reload 1, range increment 120 feet), Damage 1d8+4 piercing
Powerful Swing
If the guard hits with a battle axe Strike, they can choose a creature adjacent to the target and within their own reach. That creature takes slashing damage equal to the result of the battle axe's weapon damage dice.
Unburdened Iron
The guard ignores Speed reduction from armor. In addition, any time the guard takes a penalty to their Speed, deduct 5 feet from the penalty.
Pathfinder Adventure: The SlitheringOGL