Auldegrund Grimcarver
CREATURE 7Male dwarf ritualist
He immediately heals 3d6+7 healing Hit Points, gains a fly speed of 25 feet, and deals an additional 1d6 fire damage with his melee and ranged Strikes.
This is a risky gambit, though, for Alocer is not patient. At the end of each of Auldegrund's turns, he must attempt a DC 11 flat check (the DC of this flat check increases by 1 each round). On a failure, Alocer grows disappointed that Auldegrund has not defeated his foes and the effects of Invoke Alocer end immediately. This deals 3d6+7 damage to Auldegrund, removes his fly speed and additional fire damage to weapon Strikes, and causes Auldegrund to become Frightened 3.
Auldegrund takes time to line up a shot with his bow and smiles cruelly as he makes a ranged Strike with it.
If he hits, he deals 2d6 precision damage and 1d6 bleed damage. Even if he misses, he still deals 2d6 damage from the glancing blow. Only on a critical miss does his cruel shot deal no damage.