Auto-Greeter
CREATURE 5 +15; darkvision
Stealth +10 (+15 when still)
Str +4, Dex +6, Con +2, Int -5, Wis +4, Cha +2
AC 22 (construct armor); Fort +9, Ref +15, Will +13
HP 72; Weaknesses electricity 6; Resistances physical 4 (except bludgeoning)
Construct Armor (Hardness 8)
The automatic greeter has Hardness. Once the automatic greeter is reduced to less than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks, removing the Hardness and reducing its Armor Class to 18.
15 feet
Melee Spinning Arm +12, Damage 2d8+5 slashing
Arcane Innate Spells DC 19, attack +11; 3rd Lightning Bolt, Time Jump; 2nd Blazing Bolt, Heat Metal, Ignite Fireworks, Magnetic Attraction; 1st Breathe Fire, Command, Summon Construct, Thunderstrike; Cantrips (3rd) Electric Arc, Figment, Ignition, Needle Darts, Prestidigitation
Pathfinder Society Scenario #6-13: All That GlittersORC