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From Pathfinder #172: Secrets of the Temple-City, which isn't enabled.

Ba'aupa Mdoudu

CREATURE 13
Perception +23; darkvision, tremorsense (imprecise) 30 feet; skeleton sense 60 feet
Skills Athletics +27, Stealth +25
Str +8, Dex +4, Con +5, Int -4, Wis +4, Cha -2
Tremorsense (imprecise) 30 feet

Tremorsense allows a monster to feel the vibrations through a solid surface caused by movement. It is an imprecise sense with a limited range (listed in the ability). Tremorsense functions only if the monster is on the same surface as the subject, and only if the subject is moving along (or burrowing through) the surface.


AC 33; Fort +26, Ref +21, Will +23
HP 245; Immunities acid; Resistances bludgeoning 15
Reactive

A ba'aupa mdoudu gains an additional reaction at the start of its turn but can use this reaction only to Slime Squirt.

Skeleton Sense 60 feet

Aba'aupa mdoudu can sense the presence of bones and skeletons within 60 feet; this is a precise sense when detecting dead bones but an imprecise one when detecting living bones.

Slime Squirt
Trigger A creature inflicts slashing or piercing damage on the ba'aupa mdoudu with a melee Strike

Effect The attacking creature takes 2d10 acid damage.

Speed 30 feet, burrow 20 feet
Melee Jaws +27 (deadly d12, unarmed), Damage 3d8+14 piercing plus 1d10 acid
Ranged Spit +23 (acid, range increment 60 feet), Damage 6d6 acid
Caustic Acid

Whenever a creature takes acid damage from any of a ba'aupa mdoudu's abilities or Strikes, it must succeed at a DC 30 Fortitude save or become Drained 1 (Drained 2 on a critical failure). On each subsequent failure, the drained condition value increases by 1 (or by 2 on a critical failure), to a maximum of drained 4.

Caustic Rain (primal)

The ba'aupa mdoudu spews copious amounts of acid into the air, creating a cascading rain to fall in a 10-foot emanation around itself. All creatures in the area take 14d6 acid damage (DC 33 basic Reflex save) plus Caustic Acid. The ba'aupa mdoudu can't use Caustic Rain again for 1d4 rounds.

Stone Tunneler

A ba'aupa mdoudu can leave a tunnel when it burrows through earth or stone, and it usually does.

Pathfinder #172: Secrets of the Temple-CityOGL