Bandit Disciple (3-4)
CREATURE 2 +5
Common
Acrobatics +5, Athletics +5, Deception +5, Stealth +8, Thievery +8
Str +0, Dex +3, Con +1, Int +0, Wis -1, Cha +1
AC 18; Fort +8, Ref +11, Will +5
HP 30
25 feet
Melee Scimitar +9 (forceful, sweep), Damage 1d6 slashing
Ranged Hand Crossbow +9 (reload 1, range increment 60 feet), Damage 1d6 piercing
Cheap Shot
The bandit disciple deals an extra 1d4 precision damage to Blinded creatures.
Dirty Trick (visual)
A bandit disciple is holding a pouch of fine sand.
The disciple Strides. If they end their movement adjacent to an enemy, they can make a Deception check against that enemy's Perception DC.
Critical Success As success, and the enemy also takes 2 extra precision damage.
Success The enemy takes 1d4 piercing damage and is Blinded for 1 round.
Failure No effect.
Critical Failure The bandit disciple drops their pouch of fine sand, spilling and rendering it useless.
Pathfinder Society Quest #2: Unforgiving FireOGL