Basidirond
CREATURE 5The basidirond, also called a mindfrond, is a fungal creature that crawls about on woody tendrils. The large, bowl-shaped pod atop its body collects mineral-rich moisture—whether runoff from cave walls or fresh blood—for sustenance. It uses hallucinogenic spores to incapacitate prey long enough for it to beat its prey to a bloody pulp, then deposits the deliciously tenderized remains into this pod for consumption. A basidirond is over 6 feet tall and 3 to 4 feet wide, and weighs nearly 300 pounds when saturated.
Although a basidirond is immune to cold damage, any effect that deals cold damage causes it to become Slowed 1 for 1d4 rounds. During this time, it cannot use its Hallucinogenic Cloud or basidirond spores.
The basidirond releases a cloud of invisible spores in a 20-foot emanation. Each creature in the area must succeed at a DC 22 Fortitude save or experience powerful hallucinations as long as it remains in the cloud, plus an additional 1d4 rounds after leaving the area. A creature must attempt a new save each round it remains within the area. The cloud persists for 5 rounds unless dispersed before then by a strong wind. Each hallucinating creature rolls 1d6 each round to determine what it hallucinates that round.
- The target is sinking in quicksand. It falls Prone and spends 1 action on its next turn flailing its limbs as if attempting to swim.
- The target is attacked by a swarm of spiders. It spends 2 actions on its next turn attacking the floor with a melee weapon (drawing a weapon if needed). It is Off-Guard against all attacks.
- An item the target is holding turns into a viper. The target Release the item and spends its next turn fleeing from it.
- The target is suffocating. It holds its breath and is Stunned 3.
- The target shrinks to 1/10 its normal size. For 1 round it is Slowed 2 and Enfeebled 4, and takes a –10-foot status penalty to its Speed.
- The target is melting. It drops everything it's holding and becomes Slowed 2 and Clumsy 4 for 1 round.