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From Pathfinder #171: Hurricane's Howl, which isn't enabled.

Bharlen Sajor

CREATURE 11

Female graveknight

Perception +21; darkvision
Languages Common, Necril
Skills Athletics +24, Intimidation +22, Stealth +20, Survival +20
Str +5, Dex +7, Con +7, Int +0, Wis +3, Cha +5

AC 32; Fort +22, Ref +24, Will +18
HP 190, void healing, rejuvenation; Immunities bleed, death effects, disease, electricity, paralyzed, poison, unconscious
No Escape
Trigger A creature within Bharlen's reach moves away from her

Effect Bharlen Strides up to her Speed, following the foe and keeping it in reach throughout this movement.
Rejuvenation (divine)

When Bharlen is destroyed, her armor rebuilds its body over the course of 1d10 days-or more quickly if the armor is worn by a living host. If the body is destroyed before then, the process restarts.

Bharlen can only be permanently destroyed by obliterating her armor (such as with Disintegrate), transporting it to the Forge of Creation, or throwing it into the heart of a volcano.

Sacrilegious Aura (aura, divine, evil)

30 feet. When a creature in the aura uses a vitality spell or ability, Bharlen automatically attempts to counteract it, with a +18 counteract modifier.

Void Healing

A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.


Speed 25 feet
Melee Shock Trident +24 (electricity, magical), Damage 2d8+11 piercing
Melee Fist +23 (agile, electricity, magical, unarmed), Damage 2d6+11 bludgeoning plus 1d6 electricity plus Push
Melee Shock Trident +24 (electricity, magical, thrown 20), Damage 2d8+11 piercing
Ranged Shock Heavy Crossbow +24 (electricity, magical, reload 2, range increment 120 feet), Damage 2d10+8 piercing
Brute Strength

Bharlen deals an extra 1d8 damage with tridents, and a trident gains the shove trait while she is using it in melee (both the extra damage die and the shove trait have been included in Bharlen's trident Strikes above).

Devastating Blast (arcane, electricity)

Bharlen unleashes crackling lightning in a 30-foot cone. Creatures in the area take 6d12 electricity damage (DC 30 basic Reflex save).

Bharlen can use this ability once every 1d4 rounds.

Graveknight's Curse

This curse affects anyone who wears a graveknight's armor for at least 1 hour.

Saving Throw DC 40 Will save
Onset 1 hour
Stage 1 Doomed 1 and cannot remove the armor (1 day)
Stage 2 Doomed 2, all speeds reduced by 10, and cannot remove the armor (1 day)
Stage 3 dies and transforms into the armor's graveknight.
Ruinous Weapons

Any weapons Bharlen wields gain the effects of the +1 Striking and Shock runes.

Sodden Strike (divine, water)

Bharlen calls to the endless storm to lend murderous power to her blows. She makes a Strike; on a hit, seawater appears in the target's lungs and the target is Sickened 1 (Sickened 3 on a critical hit).

Weapon Master

Bharlen has access to the critical specialization effects of any weapon she wields.

Push

Requirements The monster's last action was a successful Strike that lists Push in its damage entry

Effect The monster attempts to Shove the creature. This attempt neither applies nor counts toward the monster's multiple attack penalty. If Push lists a distance, change the distance the creature is pushed on a success to that distance.

Pathfinder #171: Hurricane's HowlOGL