Bijan And Zaynap Ohrlavi
CREATURE 5 +11
Common, Osiriani, Vudrani
Acrobatics +13, Arcana +12, Crafting +16, Deception +9, Occultism +12, Stealth +13, Thievery +13
Str +0, Dex +4, Con +1, Int +5, Wis +2, Cha +0
Kukri, Acid Flask (Moderate) (Infused) (2), Bottled Lightning (Moderate) (Infused) (2), Frost Vial (Moderate) (Infused) (2), Studded Leather Armor, Alchemist's Tools, Alchemist Goggles
Infused Items
Each alchemist carries 2 infused moderate acid flasks, 2 infused moderate bottled lightnings, and 2 infused moderate frost vials. These items last for 24 hours or until the next time the alchemists make their daily preparations.
AC 22; Fort +12, Ref +15, Will +9; +1 status on all saves vs. poison
HP 75
25 feet
Melee Kukri +15 (agile, finesse, magical, trip), Damage 1d6+4 slashing
Ranged Moderate Acid Flask +16 (splash, range increment 20 feet), Damage 1 acid plus 2d6 acid plus 2 acid
Ranged Moderate Bottled Lightning +16 (splash, range increment 20 feet), Damage 2d6 electricity plus 2 electricity
Ranged Moderate Frost Vial +16 (splash, range increment 20 feet), Damage 2d6 cold plus 2 cold
Alchemist Goggles
The alchemist's Alchemist Goggles allow them to ignore lesser cover when making Strikes with alchemical bombs.
Calculated Bomber
The alchemist deals 5 splash damage with thrown alchemical bombs rather than the normal amount.
Quick Bomber
Sneak Attack
Pathfinder Society Scenario #1-00: Origin of the Open RoadOGL