Blue Streak Mage (7-8)
CREATURE 5 +10
Common, Hallit
Arcana +13, Crafting +11, Intimidation +8, Religion +10
Str +2, Dex +3, Con +2, Int +4, Wis +3, Cha -1
Light Mace, Techno-Junk Laser Pistol (10 charges), Hooded Robe, Spellbook, Scroll of Spectral Hand (Level 2)
AC 20; Fort +9, Ref +12, Will +12
HP 58
Stench of Decay (arcane, aura, poison)
5 feet. The Blue Streak mage emits a scent of putrid rot in a 5-foot emanation. A creature that enters or begins its turn in the aura is Sickened 1.
25 feet
Melee Light Mace +12 (agile, finesse, shove), Damage 1d4+4 bludgeoning
Ranged Techno-Junk Laser Pistol +12 (reload 0, range increment 30 feet), Damage 1d6 fire
Arcane Prepared Spells DC 21, attack +13; 3rd Bind Undead, Lightning Bolt, Vampiric Touch; 2nd False Life, Grim Tendrils, Mirror Image, Web; 1st Fear, Feather Fall, Ray of Enfeeblement, Spider Sting; Cantrips (3rd) Chill Touch, Detect Magic, Electric Arc, Ray of Frost, Read Aura, Shield
Arcane Focus Spells DC 21, attack +13, 1 Focus Point; 3rd Call of the Grave
Drain Bonded Item (arcane)
once per day
The Blue Streak mage hasn't taken an action yet on this turn
The Blue Streak mage expends the power stored in their mace. This gives them the ability to cast one prepared spell they prepared today and already cast, without spending a spell slot.
Pathfinder Society Scenario #1-24: Lightning Strikes, Stars FallOGL