pf2e.fyi
From Pathfinder #171: Hurricane's Howl, which isn't enabled.

Bog Mummy Amalgamation

CREATURE 9
Perception +18; darkvision, tremorsense (imprecise) 30 feet
Languages Common, Necril
Skills Athletics +19, Stealth +16 (+18 while buried in silt)
Str +6, Dex +1, Con +3, Int +0, Wis +3, Cha +0
Tremorsense (Imprecise) 30 feet

Tremorsense allows a monster to feel the vibrations through a solid surface caused by movement. It is an imprecise sense with a limited range (listed in the ability). Tremorsense functions only if the monster is on the same surface as the subject, and only if the subject is moving along (or burrowing through) the surface.


AC 27; Fort +19, Ref +15, Will +20
HP 160, void healing; Immunities bleed, death effects, disease, paralyzed, poison, unconscious; Weaknesses cold 10; Resistances fire 10
Breath of Silt (aura, divine, mental)

30 feet. A creature that begins its turn within the area feels as if its lungs are filling with silt and must succeed at a DC 25 Fortitude save or be unable to speak or breathe. The creature can still hold its breath and can attempt a new saving throw at the end of its turn.

A creature that succeeds is temporarily immune to breath of silt for 24 hours.

Rise Up
Trigger A creature walks on top of the bog mummy amalgamation lying buried in the silt below
Requirements Initiative has not yet been rolled

Effect The bog mummy amalgamation notices the creature automatically and Burrows before rolling initiative.
Void Healing

A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.


Speed 20 feet, burrow 15 feet
Melee Fist +20 (reach 10, unarmed), Damage 2d6+5 bludgeoning plus Bog Rot
Bog Rot (curse, disease, divine, void)

This affliction can't be reduced below stage 1, nor can the damage from it be healed, until it's successfully treated with Cleanse Affliction or a similar effect; the affliction can then be removed as normal for a disease.

A creature killed by bog rot melts into a noxious sludge and can't be resurrected except by a 7th-rank Resurrect ritual or similar magic

Saving Throw DC 21 Fortitude
Stage 1 carrier with no ill effect (1 minute)
Stage 2 3d6 void damage and Clumsy 1 (1 day).
Fist Flurry

The amalgamation makes two fist Strikes against two different targets within its reach. Its multiple attack penalty doesn't increase until after both attacks.

Pathfinder #171: Hurricane's HowlOGL