Bogey
CREATURE 3A bogey typically hunts a single creature at a time, usually a small child or elderly person, methodically stalking and tormenting their prey. Often hiding under a bed, amid a dark attic space, or in a closet left slightly ajar, the bogey delights in the slow, methodical cultivation of fear in its victims.
Bogeymen are stealers of innocence and devourers of souls. Few targets who survive an encounter with them remain unchanged. Different names are given to bogeymen according to their varying sizes and degrees of power, which typically advance as the monsters consume more souls.
+9; low-light vision
Aklo, Fey
Acrobatics +10, Deception +10, Intimidation +8, Stealth +10
Str +2, Dex +3, Con +2, Int -2, Wis +1, Cha +3
AC 20; Fort +7, Ref +12, Will +8
HP 35; Immunities fear effects; Weaknesses cold iron 4
30 feet
Melee Claw +10 (agile, finesse, magical, unarmed), Damage 1d8+3 slashing
Devour Soul (occult)
The bogey has killed a creature within the last round and is adjacent to the creature
The bogey consumes the creature's soul. The soul is utterly destroyed-nothing short of Wish or a similar effect can restore it to life, and only after the bogey has been slain. The bogey regains Hit Points equal to double the level of the consumed creature. After devouring three souls within a year, the bogey transforms into a bugaboo.
Surprise Attack
On the first round of combat, creatures that haven't acted yet are Off-Guard to the bogey.
Pathfinder #152: Legacy of the Lost GodOGL