pf2e.fyi
From Pathfinder Abomination Vaults Hardcover Compilation, which isn't enabled.

Bone Gladiator

CREATURE 7

Variant skeletal hulk

Perception +16; darkvision
Skills Athletics +20, Intimidation +17
Str +7, Dex +0, Con +4, Int -5, Wis +2, Cha +4

AC 24; Fort +17, Ref +13, Will +13
HP 105, void healing; Immunities bleed, death effects, disease, paralyzed, poison, unconscious; Resistances cold 5, electricity 5, fire 5, piercing 5, slashing 5
Loose Bones

A critical hit jostles the skeleton's loose bones, making it Clumsy 1. Additional critical hits increase this value, up to clumsy 4.


Speed 30 feet
Melee Claw +18 (agile, reach 10, unarmed), Damage 2d6+11 slashing
Broad Swipe

The skeleton makes two Strikes with its claw against two adjacent foes, both of whom are within its reach. The multiple attack penalty doesn't increase until after both attacks are resolved.

Terrifying Charge

The skeleton Strides and makes a claw Strike with a +4 circumstance bonus to damage. If the Strike hits, it attempts to Demoralize the target.

Pathfinder Abomination Vaults Hardcover CompilationOGL