Brain Guzzler
CREATURE 5 +12; darkvision
Common, Necril
Athletics +17
Str +3, Dex +2, Con +0, Int +2, Wis +0, Cha -2
AC 19; Fort +9, Ref +7, Will +12
HP 91, void healing; Immunities bleed; Weaknesses electricity 10, slashing 10
Cybernetics
The cybernetics of a brain guzzler can be disabled for 1 hour with a successful Disable a Device check. A brain guzzler's cybernetics are disabled for 1 hour if it takes any electricity damage. A brain guzzler with disabled cybernetics is Slowed 1 and can't use reactions.
Guzzle
The brain guzzler kills an enemy
The brain guzzler breaks open its victim's skull and eats the brain. The brain guzzler gains knowledge of the victim's memories. The victim can no longer be raised from the dead by any method that requires an intact corpse and rises as a zombie shambler the next day at dawn.
Void Healing
A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.
25 feet
Melee Fist +12 (unarmed), Damage 2d6+5 bludgeoning
Pathfinder Society Scenario #6-10: Once in WhispersORC