pf2e.fyi
From Pathfinder Society Scenario #2-24: Breaking The Storm: Parting Clouds, which isn't enabled.

Brittle Ravener Husk

CREATURE 11

Variant ravener husk

Perception +22; darkvision; soulsense 60 feet
Skills Acrobatics +18, Athletics +23
Str +7, Dex +0, Con +5, Int -5, Wis +3, Cha +3
Soulsense 60 feet

A ravener senses the spiritual essence of living and undead creatures within the listed range. Creatures whose material bodies are one unit with their souls, like celestials and fiends, appear brighter to this sense.


AC 30; Fort +24, Ref +18, Will +22
HP 250, void healing; Immunities bleed, death effects, disease, paralyzed, poison, sleep; Weaknesses holy 10
Boneshatter
Trigger The ravener husk takes bludgeoning damage

Effect The ravener's brittle bones shatter, spraying bone shards everywhere. Every creature within a 10-foot emanation of the ravener husk takes 6d6 piercing damage (DC 27 basic Reflex save).
Frightful Presence (aura, emotion, fear, mental)

90 feet. DC 27 Will


A creature that first enters the area must attempt a Will save.

Regardless of the result of the saving throw, the creature is temporarily immune to this monster's Frightful Presence for 1 minute.


Critical Success The creature is unaffected by the presence.

Success The creature is Frightened 1.

Failure The creature is Frightened 2.

Critical Failure The creature is Frightened 4.

Void Healing

A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.


Speed 30 feet, fly 90 feet
Melee Jaws +24 (magical, reach 15, unarmed), Damage 2d10+10 piercing plus 2d6 void
Melee Claw +24 (agile, magical, reach 10, unarmed), Damage 3d4+10 slashing plus 2d6 void
Breath Weapon (divine, void)

The ravener husk breathes a torrent of void energy that deals 12d6 void damage in a 40-foot cone (DC 30 basic Reflex save).

They can't use Breath Weapon again for 1d4 rounds.

Pathfinder Society Scenario #2-24: Breaking The Storm: Parting CloudsOGL