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From Pathfinder #209: Destroyer's Doom, which isn't enabled.

Bugark

CREATURE 12
Perception +22; darkvision; snow vision
Languages Chthonian, Common, Necril, Orcish
Skills Deception +22, Intimidation +23, Occultism +21, Religion +23, Stealth +20
Str +7, Dex +3, Con +5, Int +3, Wis +5, Cha +6
Snow Vision

Bugark ignores the Concealed condition from falling snow.


AC 32; Fort +21, Ref +18, Will +22
HP 211, void healing; Immunities bleed, death effects, disease, paralyzed, poison, unconscious; Weaknesses fire 10; Resistances cold 10
Reactive Strike

Bugark can use Reactive Strike when a creature within his reach uses a concentrate action, in addition to its normal trigger. He can disrupt triggering concentrate actions, and it disrupts actions on any hit, not just a critical hit.


Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.

Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.

Void Healing

A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.


Speed 20 feet
Melee Maul +27 (magical, shove), Damage 2d12+5 bludgeoning plus 2d6 cold
Melee Fist +27 (agile, magical, unarmed), Damage 2d12 bludgeoning plus 2d6 cold
Frozen Breath (cold, concentrate, divine)

Bugark exhales a 60-foot cone of razor-sharp ice that deals 6d6 cold damage and 5d6 slashing damage (DC 30 basic Reflex save). Bugark can't use Frozen Breath again for 1d4 rounds.

Intimidating Strike

Bugark makes a melee Strike. If he hits and deals damage, the target is Frightened 1, or Frightened 2 on a critical hit.

Smite

Bugark chooses one enemy he can see. Until the start of his next turn, his Strikes against that foe using his maul deal an extra 6 spirit damage with the unholy trait. If the chosen enemy attacks him before the start of his next turn, the duration extends to the end of that enemy's next turn. If the enemy continues to attack him, the duration continues to extend.

Pathfinder #209: Destroyer's DoomORC