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From Pathfinder #168: King of the Mountain, which isn't enabled.

Bul-Gae

CREATURE 14

Bul-gaes are manifestations of the eclipsed sun and moon. They resemble large canines, though their coloration and features change as they exercise their powers over heat and cold. Depending on whether they have most recently unleashed their lunar or solar powers, a bul-gae resembles either a crimson hound wreathed in flames or a cerulean, frostbitten fox, respectively.

Legends say that the first bul-gae attempted to steal the sun from the sky. As they bit down on the burning sphere, though, the bul-gae was badly burned. Having failed, they then tried to retrieve the moon, but when they touched the moon the bul-gae froze solid and fell to the ground. The descendants of that bul-gae forever hone their powers of flame and ice so that they may one day succeed where their ancestor failed.


Perception +26; greater darkvision, scent (imprecise) 60 feet
Languages Common
Skills Athletics +28, Intimidation +23, Stealth +23, Survival +25
Str +8, Dex +4, Con +7, Int +5, Wis +6, Cha +4
Greater Darkvision

A creature with greater darkvision can see perfectly well in areas of darkness and dim light, though such vision is in black and white only. A creature with greater darkvision can see through even forms of magical darkness.

Shadow Leap (occult, shadow, teleportation)
Requirements The bul-gae is in dim light or darkness

Effect The bul-gae dives into a shadow and reappears from a shadow within 40 feet.

AC 33; Fort +28, Ref +22, Will +25
HP 255; Resistances cold 15, fire 15
Eclipse Aura (aura, darkness, occult)

100 feet. Light and shadows morph strangely around the bul-gae. A creature attempting to create a light effect within the aura must attempt a DC 5 flat check check. On a failure, the attempt fails, the effect is lost, and the DC to counteract darkness effects within the aura is increased by 1.

Solar Flare (fire, occult)
Trigger The bul-gae takes damage

Effect The bul-gae releases a solar flare in a 30-foot emanation. Each creature in the area takes 6d8 fire damage (DC 34 basic Reflex save). On a critical failure, a creature also takes 2d10 persistent fire damage. After using this ability, the bul-gae's flames cool and they can't use Solar Flare again until after they have used Lunar Burst.

Speed 40 feet
Melee Jaws +27 (agile, unarmed), Damage 2d8+12 piercing plus Knockdown
Lunar Burst (cold, occult)

The bul-gae releases a blast of otherworldly frost that deals 6d8 cold damage to each creature in a 10-foot emanation (DC 34 basic Reflex save). On a critical failure, a creature also becomes Slowed 2. After using this ability, the bul-gae's flames heat up and they can't use Lunar Burst again until after they have used Solar Flare.

Thermal Mastery

The bul-gae has total control over the powers of cold and fire. Each time it attacks with its jaws, it can choose to have the additional damage be either cold damage or fire damage.

Knockdown

Requirements The monster's last action was a successful Strike that lists Knockdown in its damage entry

Effect The monster attempts to Trip the creature. This attempt neither applies nor counts toward the monster's multiple attack penalty.

Pathfinder #168: King of the MountainOGL