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From Pathfinder #165: Eyes of Empty Death, which isn't enabled.

Caligni Defender

CREATURE 8
Perception +16; greater darkvision
Languages Caligni, Sakvroth
Skills Acrobatics +17, Athletics +18, Intimidation +16, Stealth +17, Survival +16
Str +4, Dex +5, Con +1, Int -1, Wis +2, Cha +2
Greater Darkvision

A creature with greater darkvision can see perfectly well in areas of darkness and dim light, though such vision is in black and white only. A creature with greater darkvision can see through even forms of magical darkness.

Light Blindness

When first exposed to bright light, the monster is Blinded until the end of its next turn. After this exposure, light doesn't blind the monster again until after it spends 1 hour in darkness. However, as long as the monster is in an area of bright light, it's Dazzled.


AC 28; Fort +13, Ref +19, Will +16
HP 125, death flame
Attack of Opportunity

Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.

Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.

Bravery

When the caligni defender rolls a success on a Will save against a fear effect, they get a critical success instead. In addition, any time they gain the Frightened condition, reduce its value by 1.

Death Flame (light)

When the caligni defender dies, their body combusts in a flash of white-hot flame. All creatures in a 20-foot burst take 6d10 fire damage (DC 26 basic Reflex save). Their gear and treasure are unaffected by the flames and are left in a pile where they died.


Speed 25 feet
Melee Shortsword +19 (agile, finesse, versatile s), Damage 1d6+8 piercing plus Black Smear Poison
Ranged Shortbow +19 (deadly d10, reload 0, range increment 60 feet), Damage 1d6+8 piercing plus Black Smear Poison
Occult Innate Spells DC 24, attack +14; 2nd Darkness (At Will), Obscuring Mist (At Will); Cantrips (4th) Detect Magic
Black Smear Poison

Many calignis use a debilitating poison crafted from subterranean fungi.


Saving Throw DC 16 Fortitude
Maximum Duration 6 rounds
Stage 1 1d6 poison damage and Enfeebled 1 (1 round)
Stage 2 As stage 1
Stage 3 1d6 poison damage, and Enfeebled 2 (1 round)
Shoulder to Shoulder

When adjacent to one or more defenders they can see, the defender deals an additional 2d6 damage with their Strikes.

Pathfinder #165: Eyes of Empty DeathOGL