Captain Lamperia Bane
CREATURE 3Female human navy captain
+9; greater darkvision
Common, Diabolic
Acrobatics +9, Athletics +7, Deception +7, Diplomacy +7, Hell Lore +9, Intimidation +10, Sailing Lore +9, Society +7
Str +2, Dex +4, Con +1, Int +1, Wis +1, Cha +2
AC 18; Fort +6, Ref +12, Will +9
HP 45; Weaknesses holy 3; Resistances fire 3
25 feet
Melee Rapier +12 (deadly d8, disarm, finesse), Damage 1d6+4 piercing plus Captains Edge
Ranged Heavy Crossbow +12 (reload 2, range increment 120 feet), Damage 1d10+2 piercing plus Captains Edge
Melee Fist +12 (agile, finesse, nonlethal, unarmed), Damage 1d4+4 bludgeoning plus Captains Edge
Divine Innate Spells DC 17, attack +9; Cantrips (2nd) Ignition
Captain's Edge
Lamperia deals an additional 1d8 precision damage with Strikes when aboard her ship.
Hell's Glare (emotion, fear, mental)
Lamperia's eyes glow like the fires of Hell as she swings her blade. Lamperia makes a rapier Strike. If she hits and deals damage, the target is Frightened 1 (Frightened 2 on a critical hit).
Pathfinder Adventure Path: HellbreakersORC