pf2e.fyi

Catfolk Name Collector

CREATURE 6

Name collectors are esteemed touchstones of catfolk culture. They record the adventures of catfolk heroes, speak to spirits, and tell legends about strange and faraway places.


Catfolk can be found traveling almost anywhere, and they are quick to settle down for a chat when they encounter fellow travelers. Some trade stories, act as guides, or operate at the fringes of polite society.


Perception +13; low-light vision, spiritsense (imprecise) 30 feet
Languages Amurrun, Common
Skills Catfolk Lore +15, Occultism +12, Performance +14, Society +12
Str +0, Dex +4, Con +1, Int +2, Wis +1, Cha +4
Spiritsense (Imprecise) 30 feet

The name collector senses spirits, embodied or not (including living creatures, most non-mindless undead, and haunts).


AC 24; Fort +11, Ref +14, Will +13
HP 70
Name the Worthy (auditory, linguistic, mental)
Frequency once per day
Trigger Another creature critically succeeds at a check

Effect The name collector honors the achievement with a new name. The creature gets a +1 status bonus on the same check until their next daily preparations. They become temporarily immune for 1 month.

Speed 25 feet
Melee Sickle +15 (agile, finesse, magical, trip), Damage 1d4+9 slashing
Melee Claw +14 (agile, finesse, unarmed), Damage 1d4+9 slashing
Occult Prepared Spells DC 24, attack +16; 3rd Heroism, Illusory Creature; 2nd Laughing Fit, See the Unseen, Soothe; 1st Bless, Spirit Link, Sure Strike; Cantrips (3rd) Daze, Detect Magic, Read Aura
Pathfinder NPC CoreORC