Champion of Deskari
CREATURE 7Pitborn nephilim desecrator
+12; low-light vision
Common, Diabolic
Athletics +17, Deception +15, Intimidation +15, Religion +17
Str +4, Dex +2, Con +2, Int +0, Wis +0, Cha +4
AC 25; Fort +17, Ref +16, Will +12
HP 144
Champion's Aura (divine)
15 feet.
Selfish Shield (champion, divine)
An enemy in this creature's champion's aura damages them
This creature gains resistance 5 against the triggering damage, regardless of damage type. In addition, their Strikes against the triggering creature deal 1 extra spirit damage until the end of their next turn.
Effect: Selfish Shield
Effect: Champion's Extra Damage
25 feet
Melee Scythe +18 (deadly d10, trip, unholy), Damage 2d10+9 slashing
Divine Focus Spells DC 24, attack +16, 1 Focus Point; 4th Shields of the Spirit
Powerful Faith
When the champion of Deskari critically succeeds at a Strike against an enemy with their scythe, their enemy is Frightened 1 and moved 5 feet in the direction of the champion's choice. This is forced movement.
Pathfinder Society Scenario #6-14: Twice in SteelORC