Champion of Zagresh
CREATURE 8 +17
Common, Orcish
Athletics +16, Intimidation +18, Religion +17
Str +4, Dex +2, Con +2, Int +1, Wis +1, Cha +5
AC 27; Fort +19, Ref +16, Will +17
HP 170
Destructive Vengeance
The champion of Zagresh is injured by an enemy within 15 feet
The champion of Zagresh increases the amount of damage he takes by 2d6 and deals 2d6 void damage to the triggering enemy. In addition, the champion deals 2 extra void damage with their Strikes against the triggering creature until the end of his next turn.
20 feet
Melee Greatclub +20 (backswing, magical, shove), Damage 2d10+6 bludgeoning
Ranged Crossbow +18 (reload 1, range increment 120 feet), Damage 2d8+4 piercing
Divine Focus Spells DC 25, attack +17, 1 Focus Point; 4th Touch of the Void
Fit of Rage
once per day
The champion swings his greatclub in a wide circle, making a melee Strike against all creatures within reach. On a critical hit, enemies are moved back 5 feet. This is forced movement. Each Strike counts toward the champion's multiple attack penalty, but his penalty doesn't increase until he's made all of his attacks.
Intimidating Strike
The champion of Zagresh makes a melee Strike. If they hit and deal damage, the target is Frightened 1, or Frightened 2 on a critical hit.
Pathfinder #208: Hoof, Cinder, and StormORC