Changeling Hellknight
CREATURE 4 +13; darkvision
Common
Deception +13, Medicine +11, Nature +13, Stealth +10, Survival +11
Str +4, Dex +0, Con +0, Int +0, Wis +4, Cha +4
AC 22; Fort +9, Ref +10, Will +13; +2 circumstance to all saves vs. dream and sleep
HP 45; Resistances mental 2, slashing 2
+2 Circumstance to All Saves vs. Dream and Sleep
20 feet
Melee Claw +12 (agile, unarmed), Damage 1d4+4 slashing
Melee Halberd +12 (reach 10, versatile s), Damage 1d10+6 piercing
Primal Spontaneous Spells DC 22, attack +12; 2nd (2 slots) Flaming Sphere, Resist Energy; 1st (3 slots) Burning Hands, Longstrider, Ventriloquism; Cantrips (2nd) Dancing Lights, Produce Flame, Read Aura, Tanglefoot
Primal Focus Spells DC 22, attack +12, 1 Focus Points; 2nd Elemental Toss
Pathfinder Lost Omens Character GuideOGL