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From Pathfinder Society Scenario #3-13: Guardian's Covenant, which isn't enabled.

Cinder Rat (Leadroar)

CREATURE 3

These oversized rodents are made of smoldering charcoal and elemental fire, and noxious fumes continually bellow from their flaming flesh.


Fire elementals are destructive manifestations of the scorching Plane of Fire.


Perception +9; darkvision; smoke vision
Skills Acrobatics +10, Stealth +10, Survival +9
Str +2, Dex +3, Con +2, Int -4, Wis +2, Cha +0
Smoke Vision

The cinder rat ignores the Concealed condition from smoke.


AC 18; Fort +9, Ref +12, Will +6
HP 45; Immunities bleed, fire, paralyzed, poison, sleep; Weaknesses cold 5

Speed 40 feet
Melee Jaws +10 (finesse, unarmed), Damage 1d8+4 fire plus 1d4 fire
Breath Weapon (fire, primal)

The cinder rat breathes fire in a 15-foot cone that deals 4d6 fire damage (DC 19 basic Reflex save). The cinder rat can't use Breath Weapon again for 1d4 rounds.

Pathfinder Society Scenario #3-13: Guardian's CovenantOGL