Cog the Torchbearer
CREATURE -1 +4; low-light vision
Akitonian, Ysoki
Acrobatics +4, Architecture Lore +2, Athletics +1, Stealth +4, Survival +2
Str +0, Dex +3, Con +1, Int +1, Wis +1, Cha +1
AC 14; Fort +4, Ref +6, Will +4
HP 15
25 feet
Melee Torch +7, Damage 1d4+1 bludgeoning plus 1 fire
Melee Dagger +5 (agile, versatile s), Damage 1d4+1 piercing
Ranged Hand Crossbow +5 (reload 1, range increment 60 feet), Damage 1d6 piercing
Cheek Pouches
Like all ratfolk, Cog has stretchy cheek pouches that can store up to 1 cubic foot of objects (though no more than 4 light items). Cog can remove or store an item using the Interact action. As long as Cog has at least one object in his cheek pouches, his speech is noticeably difficult to understand.
Torch Combatant
Cog is adept at attacking with torches and deals 1 persistent fire damage when he critically hits with a torch.
Pathfinder Society Special #3-99: Fate in the FutureOGL