pf2e.fyi
From Pathfinder Society Special #3-99: Fate in the Future, which isn't enabled.

Cog the Torchbearer

CREATURE -1
Perception +4; low-light vision
Languages Akitonian, Ysoki
Skills Acrobatics +4, Architecture Lore +2, Athletics +1, Stealth +4, Survival +2
Str +0, Dex +3, Con +1, Int +1, Wis +1, Cha +1

AC 14; Fort +4, Ref +6, Will +4
HP 15

Speed 25 feet
Melee Torch +7, Damage 1d4+1 bludgeoning plus 1 fire
Melee Dagger +5 (agile, versatile s), Damage 1d4+1 piercing
Ranged Hand Crossbow +5 (reload 1, range increment 60 feet), Damage 1d6 piercing
Cheek Pouches

Like all ratfolk, Cog has stretchy cheek pouches that can store up to 1 cubic foot of objects (though no more than 4 light items). Cog can remove or store an item using the Interact action. As long as Cog has at least one object in his cheek pouches, his speech is noticeably difficult to understand.

Torch Combatant

Cog is adept at attacking with torches and deals 1 persistent fire damage when he critically hits with a torch.

Pathfinder Society Special #3-99: Fate in the FutureOGL