Copper Hand Illusionist
CREATURE 5 +15
Common, Vudrani
Acrobatics +13, Arcana +13, Deception +9, Stealth +13, Thievery +13
Str +2, Dex +4, Con +1, Int +4, Wis +1, Cha +0
AC 22 ((with mage armor)); Fort +8, Ref +13, Will +12
HP 70
25 feet
Melee Dagger +13 (agile, finesse, thrown 10, versatile s), Damage 1d4+5 piercing
Prepared Arcane Spells DC 23, attack +15; 3rd Haste, Hypnotic Pattern, Vampiric Touch; 2nd Dispel Magic, Invisibility, Mirror Image, Telekinetic Maneuver; 1st Color Spray, Illusory Disguise, Illusory Object, Spider Sting; Cantrips (3rd) Daze, Detect Magic, Electric Arc, Ghost Sound, Shield
Sneak Attack
The Copper Hand illusionist deals 2d6 additional precision damage to Off-Guard creatures.
Pathfinder #158: Sixty Feet UnderOGL