Crowd Leader
CREATURE -1 +4
Common
Crafting +2, Deception +5, Diplomacy +5, Intimidation +5
Str +1, Dex +3, Con +0, Int +0, Wis +1, Cha +3
AC 16; Fort +5, Ref +6, Will +3
HP 7
25 feet
Melee Dagger +8 (agile, finesse, versatile s), Damage 1d4+1 piercing
Melee Dagger +8 (agile, finesse, thrown 10, versatile s), Damage 1d4+1 piercing
Crowd Aid
The crowd leader ignores difficult terrain caused by friendly crowds.
Creatures within or adjacent to friendly crowds are Off-Guard against the crowd leader's attacks.
Pathfinder Society Scenario #1-01: The Absalom InitiationOGL