pf2e.fyi
From Pathfinder Kingmaker, which isn't enabled.

Cursed Guardian

CREATURE 4
Perception +8; low-light vision, scent (imprecise) 30 feet
Languages Common, Fey; can't speak any language
Skills Athletics +12, Survival +8
Str +6, Dex +3, Con +5, Int -3, Wis +0, Cha +3

AC 21; Fort +13, Ref +11, Will +6
HP 58, Deadeye's Shame
Deadeye's Shame

The cursed guardian has weakness 5 to all damage inflicted upon it by a worshipper of Erastil, and it takes a -2 circumstance penalty to all saving throws to resist effects caused by worshippers of Erastil. If it ever suffers a critical hit from or critically fails a save against an effect caused by a worshipper of Erastil, the cursed guardian is Stunned 1.


Speed 35 feet
Melee Jaws +14 (unarmed), Damage 2d6+8 piercing
Melee Claw +14 (agile, unarmed), Damage 2d4+8 slashing plus Grab
Mauler

The cursed guardian gains a +2 circumstance bonus to damage rolls against creatures it Grabs.

Rush

The cursed guardian Strides and makes a Strike at the end of that movement. During the Stride, it gains a +10-foot circumstance bonus to its Speed.

Grab

Requirements The monster's last action was a successful Strike that lists Grab in its damage entry, or the monster has a creature Grabbed or Restrained

Effect If used after a Strike, the monster attempts to Grapple the creature using the body part it attacked with. This attempt neither applies nor counts toward the creature's multiple attack penalty.

The monster can instead use Grab and choose one creature it's grabbing or restraining with an appendage that has Grab to automatically extend that condition to the end of the monster's next turn.

Pathfinder KingmakerOGL