pf2e.fyi
From Pathfinder Society Scenario #6-14: Twice in Steel, which isn't enabled.

Deadly Champion of Deskari

CREATURE 9

Pitborn nephilim desecrator

Perception +15; low-light vision
Languages Common, Diabolic
Skills Athletics +20, Deception +18, Intimidation +18, Religion +20
Str +5, Dex +2, Con +2, Int +0, Wis +0, Cha +5

AC 28; Fort +20, Ref +19, Will +15
HP 194
Champion's Aura (divine)

15 feet.

Selfish Shield (champion, divine)
Trigger An enemy in this creature's champion's aura damages them

Effect This creature gains resistance 5 against the triggering damage, regardless of damage type. In addition, their Strikes against the triggering creature deal 1 extra spirit damage until the end of their next turn.

Effect: Selfish Shield

Effect: Champion's Extra Damage


Speed 25 feet
Melee Scythe +21 (deadly d10, trip, unholy), Damage 2d10+13 slashing
Divine Focus Spells DC 26, attack +18, 1 Focus Point; 5th Shields of the Spirit
Powerful Faith

When the champion of Deskari critically succeeds at a Strike against an enemy with their scythe, their enemy is Frightened 1 and moved 5 feet in the direction of the champion's choice. This is forced movement.

Pathfinder Society Scenario #6-14: Twice in SteelORC