Death Drider
CREATURE 13Variant drider
+24; darkvision
Elven, Necril, Sakvroth
Acrobatics +30, Athletics +28, Intimidation +24, Stealth +30
Str +6, Dex +8, Con +4, Int -1, Wis +5, Cha +4
AC 34; Fort +24, Ref +26, Will +23
HP 235, void healing; Immunities bleed, death effects, disease, paralyzed, poison, unconscious
Sack of Spiders
The death drider is reduced to 0 Hit Points
The death drider explodes in a shower of spiders. Each adjacent creature must succeed at a DC 31 Reflex save or take 3d6 piercing damage and be exposed to death drider venom.
Void Healing
A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.
30 feet, climb 30 feet
Melee Fangs +27, Damage 4d6+13 piercing plus Death Drider Venom
Ranged Web +27 (range increment 30 feet), Damage plus Hungering Web
Death Drider Venom (poison)
Hungering Web
A creature hit by a death drider's web attack is Immobilized and stuck to the nearest surface (Escape). Each round thereafter until it breaks free, the creature takes 3d6 piercing damage (DC 31 basic Reflex save) and, on a failed save, is exposed to death drider venom.
Pathfinder #155: Lord of the Black SandsOGL