Delamar Gianvin
CREATURE 6Male human agitator
+14
Common, Elven
Acrobatics +15, Circus Lore +10, Criminal Lore +10, Deception +14, Diplomacy +14, Society +12, Stealth +17, Thievery +15
Str +1, Dex +5, Con +0, Int +2, Wis +2, Cha +4
AC 24; Fort +11, Ref +17, Will +14
HP 90
Deny Advantage
Delamar isn't Off-Guard to creatures of 6th level or lower that are Hidden, Undetected, flanking, or using Surprise Attack.
Nimble Opportunist
Surprise Attack
On the first round of combat, if Delamar rolled Deception or Stealth for initiative, creatures that haven't acted are Off-Guard to him.
30 feet
Melee Rapier +17 (deadly d8, disarm, finesse, magical), Damage 1d6+5 piercing
Ranged Hand Crossbow +16 (reload 1, range increment 60 feet), Damage 1d6+5 piercing
Quick Draw
Sneak Attack
Delamar deals an extra 2d6 precision damage precision damage to Off-Guard creatures.
Pathfinder #152: Legacy of the Lost GodOGL